After roughly a year and a four months, I’ve finished drafting Grim Curio! I climbed the largest mountain on the road to publishing my next work, and I feel thrilled. This is easily my most ambitious project yet, and I’m really proud of it so far.
There’s still a lot of work ahead, but you’ve got to take time to celebrate every accomplishment or you’ll get burned out in this game. I’m celebrating by taking a couple of weeks off writing and playing God of War or something. I’ll probably get antsy before the break is up and start writing again, but that’s the plan anyway.
In its current state, Grim Curio clocks in at 112,000 words. It has 3 parts consisting of 29 chapters. If I were to print it, double spaced sized 12 font, it would be 436 pages.
The first and last 5 chapters easily took up the bulk of the writing time. Beginnings and endings are hard, but beginnings have the advantage of fresh enthusiasm. There were several rewrites of the first 10 chapters before I got the feeling right, and one major revision midway through.
Now I’m going to put Grim Curio aside for a couple of months to let it rest. Then I’ll come back to it with fresh eyes and tons of notes from my beta readers. In the meantime, I’m already starting work on my next few projects. I’ll talk a bit more about them later, but they involve a t-shirt, another book, and possibly Patreon.
When will Grim Curio be published?
That’s a big question I get asked often. Unlike Discovering Aberration and The Gin Thief, I don’t plan on publishing Grim Curio myself. Instead I’ll query agents, get representation, find a publisher, then go through the traditional process. This process may take a year or two to complete. We’ll see.
In short, I don’t know when it’ll be published.
In the mean time…
I’ve got a lot of work on other projects ahead of me. I’ll continue to keep you posted on all of the comings and goings here, so stop by often. And sign up for my mailing list if you want to be notified when Grim Curio get’s published.